Season 1 Modifiers - Kord Breach
Seasons are coming to Escape from Tarkov. Before a season starts, you'll pick personal modifiers for your seasonal character. The list and point values are from the Kord Breach season preview and may change before launch.
Season modifiers
Apply to all seasonal characters automatically

No Insurance
- Cannot insure items before raid

Black Division
- Black Division operatives can be encountered on specific locations

No FIR for Hideout
- Hideout zones don't require the Found in Raid status

Armor Shortage
- Traders across Tarkov are experiencing an armor shortage

Handyman
- Item crafting time is reduced by 50%
- Crafting skill starts at level 51

Seasoned PMCs
- Your character gains 25% more raid experience
Personal modifiers
Positive and negative traits that apply only to your character. Each modifier has a point cost. To create a character, the total points must be 0 or higher.
Grant points
+0
Cost points
−0
Points balance
0
Acceptable
Positive (Cost points)

Marathon Runner (-3)
- Arm and leg stamina is consumed 15% slower

Safecracker (-6)
- Mechanical keys have a 20% chance not to lose durability when used

Bushborne (-5)
- Walking in vegetation generates 50% less noise and movement slowdown

Juice Time (-2)
- Consuming a juice drink grants the Painkiller effect for 60 seconds

Sailor's Nostalgia (-2)
- Consuming canned fish grants the Health Regeneration (+2) effect for 10 seconds

Youth (-3)
- Energy is consumed 20% slower
- Arm and leg stamina is increased by 10

Street Tax (-1)
- Once per week, some Scavs pay you protection money

The Tarkov Shooter (-3)
- Bolt-action Rifles skill leveling speed is increased by 100%
- Bolt-action Rifles skill starts at level 10

Diet (-1)
- All provisions consume 50% less resource

Hercules (-3)
- Strength and Endurance skills start at level 15

Sprinter (-2)
- Running speed is increased by 5%

Thrombophilia (-2)
- Bleeding chance is decreased by 25%

Hypodipsia (-2)
- Hydration is consumed 15% slower

Polyphagia (-2)
- Energy is consumed 15% slower

Sturdy Bones (-3)
- Limb fracture chance is decreased by 15%
- Falling from heights deals 15% less damage

Average (-10)
- All character skills are set to level 25 but cannot be leveled further (Excluding Crafting skill)

Kappa Protocol (-21)
- Immediately receive Secure container Kappa
Negative (Grant points)

Hemophilia (+2)
- Bleeding chance is increased by 25%

Osteoporosis (+3)
- Limb fracture chance is increased by 15%
- Falling from heights deals 15% more damage

Exhaustion (+4)
- Arm and leg stamina recovers 15% slower
- Arm and leg stamina is reduced by 10

Well That Hurt! (+2)
- All medkit uses consume 25% more resource

Incompetent (+4)
- All character skills are leveled 25% slower (Excluding Bolt-action Rifles)
- All character skills can only be increased up to level 30 (Excluding Crafting skill)

Polydipsia (+1)
- Hydration is consumed 15% faster

Chronic Fatigue Syndrome (+1)
- Energy is consumed 15% faster

Personality Vacuum (+2)
- Charisma skill cannot be increased
- All trader items cost 20% more

Dr. Jekyll (+1)
- After gaining the Fresh Wound status, it cannot be removed until the end of the raid

Allergic (+3)
- Become allergic to 2 random items from the Provisions or Medication category

Broken Secure Container (+4)
- Secure container can only be filled with cash, keys, dogtags, special equipment, and certain containers

No Flea Market (+6)
- Trading with players on the Flea Market is disabled

Third Leg (+1)
- Movement speed is decreased by 1%
- Buying items at Therapist is 5% cheaper